Darkling Mechanics Guide

A comprehensive guide to understanding the Darkling system in DOKAPON! Sword of Fury.

Table of contents

  1. Overview
  2. Darkling Duration
  3. Basic Mechanics
    1. Movement & Healing
    2. Actions & Limitations
  4. Darkling Points System
    1. Darkling Powers
  5. Strategy Tips
    1. As a Darkling
    2. Against a Darkling

Overview

The Darkling system in DOKAPON! Sword of Fury offers a unique comeback mechanic and alternative playstyle. Unlike previous games, Darklings in Sword of Fury can potentially win the game while remaining in Darkling form.

Darkling Duration

Number of Darkling turns = Number of weeks at time of transformation

Example: Transforming on Week 25 grants 25 turns of Darklingdom

Basic Mechanics

Movement & Healing

  • Can heal HP and status effects when landing on monster-occupied locations
  • Can summon monsters on locations without existing monsters
  • Can visit a Temple at any time to revert back to normal

Actions & Limitations

Darklings can:

  • Steal up to three items
  • Steal up to three Field Magic
  • Steal all money
  • Discard all items and Field Magic
  • Steal 1 random treasure
  • Change player names

Darklings cannot:

  • Steal or discard villages
  • Use the Forgive command (unavailable in this version)

Darkling Points System

Unlike previous games, Darkling points in Sword of Fury are not random. Points accumulate at a fixed rate per turn.

Default Rate (Tiny setting):

  • 4 Darkling points per turn
  • Rate can be increased via secret options

Darkling Powers

PointsPowerEffect
10Land WarpWarp to any continent via Temple/Castle
20DebilitateInflict random status effects on all other players
30Rough UpDeal massive damage to all players
40Keep MovingBlock players from using spaces that prevent Darkling access
50Worker StrikeClose all stores temporarily
60RegressionDowngrade all locations on current continent
70Army AttackSummon monsters to all locations on current continent
80Come HereWarp all other players to Darkling’s space
90Market CrashSteal large amounts from other players’ bank savings
100Great Army AttackGlobal version of Army Attack

Strategy Tips

As a Darkling

  • Market Crash (90 points) is potentially the most powerful ability
  • Can maintain Darkling form indefinitely in long games
  • Consider timing transformation based on week number for maximum turns

Against a Darkling

  • Keep a balanced split between on-hand cash and bank savings
  • Forces Darkling to choose between Come Here or Market Crash
  • Plan temple visits strategically

In extended games (170+ weeks), Darklings can accumulate enough points to use both Come Here and Market Crash, making them extremely dangerous.