Items & Equipment Guide

A comprehensive guide to items, equipment, and the shop system in DOKAPON! Sword of Fury.

Table of contents

  1. Shop System
    1. Weapon Shop
    2. Item Shop
    3. Inn
  2. Item List
    1. Movement Items
    2. Recovery Items
    3. Stat Boost Items
    4. Support Items
    5. Interference Items
    6. Bad Items
    7. Special Items
    8. Grudge Items
  3. Item Mechanics
    1. General Rules
    2. Item Space Drops by Chapter
      1. Chapter 1
      2. Chapter 2
      3. Chapter 3
      4. Chapter 4

Shop System

SHOPPING

Weapon Shop

CommandFunction
[Buy]You can purchase not just weapons here, but armor (including both body armor and shields) as well. This equipment will have a profound impact on your stats, so pick and choose the right gear for you and press the B button to finalize the purchase. Previous equipment will be traded in automatically.
[Sell]Sell items, spells, or equipment (weapons and armor alike) from your inventory, as applicable.
[Attack]Succeed, and you’ll get your selection for free. (Fail, however, and you’ll be wanted for your crimes!)
[Quit]End your turn.

Note that along with Buy, the Sell, Attack, and Quit commands listed above apply not just to Weapon Shops, but Magic and Item Shops as well.

Item Shop

[Buy] Items have a wide range of effects. Select the right one for you and press the B button to finalize the purchase! Characters can carry between 8 and 12 items at one time.

[Apprs.] (Appraise) Determine the value and effect of a treasure. Each item appraised costs 100G.

Inn

[Stay] Fully restore your HP for 200G. Inns are open every day of the week, including Saturdays and Sundays.

Steel yourself when stealing!
If all goes well, you can get huge sums of money or rare items by using the “Attack” command at villages, towns, cities, shops, and banks. However, if your heist should fail, you’ll become a wanted criminal (see p.17)! And wanted criminals can’t restore HP at inns, nor can they visit villages, towns, or cities. But the thrill of being a fugitive is all part of the fun, right? Right?!

Item List

ITEMS

Movement Items

NameCostEffect
0 Crystal14,000Move 0 spaces
1 Crystal8,000Move 1 space
2 Crystal5,800Move 2 spaces
3 Crystal3,600Move 3 spaces
4 Crystal1,800Move 4 spaces
5 Crystal1,200Move 5 spaces
6 Crystal900Move 6 spaces
Multi Crystal20,000Choose between 0-6 spaces
2 Spinner700Get 2 spinners
3 Spinner2,000Get 3 spinners
4 Spinner5,500Get 4 spinners
5 Spinner16,000Get 5 spinners
Spinner Up23,000Spinners increase by 1 each turn (2→5)
Spin Spinner30,000Get 2-5 spinners for 5-7 turns
Town Warp600Jump to any village
Store Warp1,100Jump to any shop
Field Warp15,000Return to Dokapon Castle or your village
Exit1,500Exit dungeon to continent entrance

Recovery Items

NameCostEffect
Potion600Restore HP to half max
Elixir1,500Restore HP to maximum
Revive20,000Auto-revive when HP reaches 0
Pure Mop2,100Cure Curse and Possession
Panacea1,500Cure Poison, Paralysis, and Seal
Sleep Off1,600Prevent Sleep and Drunk status
Cureall500Cure all status effects including Ebola

Stat Boost Items

NameCostEffect
Peppy Meal300+50% AT for 4-6 turns
Crunchy Soba300+50% DF for 4-6 turns
Magic Fruit300+50% MG for 4-6 turns
Speedy Kicks300+50% SP for 4-6 turns
Magic Medicine2Double all stats except HP for 5-7 turns, but HP becomes 1 after

Support Items

NameCostEffect
Trap Dodger500Avoid one trap
Vanish8,000Become invisible for 5-7 turns
Forecast10,000See battle coin once
Magic Key500Open locked treasure chests
Bounce5,000Nullify one field magic
Mattock250Destroy all rocks on map
Angel Wings12,000Revive next turn if defeated

Interference Items

NameCostEffect
Rock2,000Place blocking rock for 4-5 turns
Footsore2,800Become walking rock for 5-7 turns
Trap800Set trap on current space
Grifter1,200Steal one item (90% success)
Cash Grab5,000Steal 20% of money (90% success)
Sweetsop20,000Take over village when used on mayor
White Arrow15,000Move Wallace to specified village

Bad Items

NameCostEffect
Death Whistle10Guarantees Reaper appears on death
Nitro0May explode when damaged
Gomba0Automatically eats items one by one
Blackmail0~20% chance of Reaper appearing each turn
Cursed Idol2Inflicts status effects if not sold in 7 turns

Special Items

NameCostEffect
Contract2Transform into Darkling with bat
Disguise50,000Disguise as random player for 1 turn
Gold Bug40,00050% chance to double/zero money
Money Spinner50,000Get money based on week × 1000G × spinner
Parcel0Deliver to village for treasure
Delivery2Deliver to village for reward
Nice Pudding0Random stat up or status effect
E-ZO Card0Shop with bank money at 30% markup

Grudge Items

NameCostEffect
Revenge Honey100,000Reusable Sweetsop (1/8 break chance)
Revenge Rock100,000Placeable rock lasting 4 turns
Revenge Revive100,000Reusable Revive (1/8 break chance)
Revenge Gift100,000Cause plague in target village
Revenge Mirror100,000Reusable Bounce (1/8 break chance)

Item Limitations
Most items can only be used once per turn and are consumed on use. Some items like the E-ZO Card activate automatically. Bad items usually can’t be discarded but can be forced onto other players after winning battles.

Item Mechanics

RULES

General Rules

  • Items can be used before moving on your turn via the “Use” command
  • Only one item can be used per turn (except for Scoop character)
  • Items cannot be used during battle or while affected by Seal/Sleep/Drunk/Surrender/Death status
  • Some items like “See Through” and “Magic Key” work automatically when conditions are met
  • Items marked as “Bad Items” usually cannot be sold or discarded, but can be forced onto other players after winning battles
  • Gamamaru character can use 2 items per turn

Item Space Drops by Chapter

Items available from Item Spaces change as you progress through chapters. Here’s what becomes available in each chapter:

Chapter 1

  • Basic movement items (Crystals 0-6)
  • Basic recovery items
  • Basic stat boost items
  • Low-level support items

Chapter 2

  • Multi Crystal
  • Higher level Bine items
  • More powerful recovery items
  • Advanced support items

Chapter 3

  • Bi Bine and Ba Ba Bine
  • Full set of interference items
  • Special items like Contract and Disguise Set

Chapter 4

  • All remaining items become available
  • Higher chance of rare items

Item Space drops are determined by chapter progress, but the specific items you get are still random within the available pool.